Growing your garden…
Match a dragonfly’s plant to set it free.
Your pond will be here when you’re ready.
Swap neighboring plants to line up three or more.
Match the plant carrying a dragonfly to rescue it. +500 points
Each valid move lifts dragonflies one row. Move past the top row, and the frog catches one.
In 4 turns
Each cleared tile earns 100 base points. Each cascade adds 0.1 to the move’s multiplier. Every five dragonflies rescued adds another 0.1 from the next move onward. These bonuses add together and apply to all points earned that move. The multiplier beside Score shows your progress bonus.
Every run uses all seven plant colors from the start. Bloodroot is a separate wildcard with a rainbow border and dark grey background; it does not count as an ordinary color.
Four in a row makes a 3×3 surrounding burst. Five makes a wildcard: swap it with any plant to clear that kind. A T, L, or + match makes an upgrade that clears both its row and column. Specials activate when matched or hit by another special. New plants have a 1 in 1,000 chance (0.1%) of arriving as bloodroot, a wildcard you can swap with any plant to clear that kind.
Click or swipe to swap.Arrow keys + Enter work, too.
Your best score: 0